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.:: SMARTRENES

This program allows one to extract the compilable version of a game's source code in a matter of seconds. Its output can be put together by just about any assembler, with a few caveats. Currently, only the following kinds of image files are supported:

- NES iNES Images (Mappers 0, 1, 2, 3, 7);
- SPC-7000 SPC Files (Under testing, not enabled).

You will need to have the Microsoft .NET framework installed on your computer to be able to run the EXE file. For more instructions on how to use the program, see the "ReadMe.txt" file found inside the ZIP package.

.:: Files

  • SmartRENES v2.0a [ ZIP ]
  • SmartRENES v1.0a [ ZIP ]

.:: Games - Sources

The following is a list of games I have more or less disassembled. Don't think of these as being the very last word in terms of source for any particular game; there may be some data / code missing. If you think you have a better disassembly for any of the files listed here, send it to me, and I'll make sure it gets uploaded. Don't worry: you will get credit for it.

Disclaimer: These are not ROMs, and I am in no way responsible with what you do with the compiled versions of these sources.

.:: Files

Games:

  • Castlevania (U) [ zip ]

  • Duck Tales (U) [ zip ]

  • Jackal (U) [ zip ]

  • Lifeforce (U) [ zip ]

  • Spy Hunter (U) [ zip ]